In Let’s Cook, combine ingredient cards to create dishes that will delight your customers.
This roguelite challenges you to manage your resources and plan each action carefully to progress further.
Every turn counts: use strategy to satisfy your customers without ever making them wait!
Trailer - Let's cook
[ TECHNICAL SHEET ]

Git

Hacknplan
TARGET AUDIENCE : Casual-Midcore Gamer
DURATION : 2 months
SUPPORT : Mobile
ENGINE : Unity
TEAMS : 5 Game Designers, 5 Game Designers and Programmers, 1 Game Artist and 1 Music Sound Designer

Figma
Powerpoint

[ MY MISSIONS ]
For this project, I was responsible for thinking about Game Design and helping with documentation :
*Think and Design the Game Flow
*Creating the Main Features
*Balance the Cards
*Creation and update of the various documents (GDD, One Page Document...)
Walkthrough - Let's cook
I was also responsible for the entire UI/UX of the game :
*Design the most optimal way the different screens of the game on mobile
This project also allowed me to improve my communication skills since we worked with Game Designers and Programmers.
[ CREDITS ]
Game Designers
AISSANI Adam
LOUNES Ismael
BONNUS Camille
SEYDOUX Victor



